This was the most beautifully detailed game I have ever seen, I loved Niall's appearance and the dynamics with the virus, the way it messed with our vision and the scenery.
It reminded me a lot of an abusive and toxic relationship, it works that way, I think I will go to a psychologist after this game because the first choice I made was to die with him LOL
When the parasite guy started crying, for a moment I caught myself feeling really bad for him. Then I had to remind myself he's killing us.
I think I can consider this game a psychological horror because I have never felt so immersed in such a screwed up scenario like this one. If you're thinking of playing this game, do it.
la idea es muy atrayente y sin duda los efectos visuales me han encantado. el personaje tiende a ser muy aprensivo y eso suele causar una sensación de apego hacia él,
The team did their research, the game teach you how agreeing to maintain toxic relationship can kill you and how to "cure" it. You can feel sympaty for the amoeba as you can feel sympaty for a real life person who is manipulating you.
3 months I know but I drew that comparison just now and gods, it's actually quite closer than I initially thought. When a person just hurts by existing / being around they just won't go because just because they "love" someone despite knowing that the other person is hurting to at least some degree which is beyond their control.
I got worried because a lot of people in the comments seemed to feel pity for the amoeba and saying they need "a ending where him and the protagonist could stay together" and things along with those lines.
...That's exactly how the bait of a toxic people/relationship works....
This is absolutely incredible. I've played through three times now, and have gotten 4 of the 4 endings, all of which were satisfying. As a person with tokophobia myself, it was a bit rough to get through those portions, but they weren't as explicit as I expected, so it wasn't that bad. The sound effects and voice acting were very immersive. The combination of the distorted sounds and visuals really make the seriousness of the illness very apparent. Overall, I really enjoyed this.
My god, this was such an intense visual novel. I love how there was truly real consequences and the way that Marlowe was so affected by everything. I love the design of this visual novel, everything was designed so well and uniquely made for the vn down to the microscope part at the setting and the cool little tricks that were made like typing at Spooktgle (lol). I also love how unique the story is, like, I think the amoeba one kinda reminds me about Venom but here, there truly is a real sense of death. The sense of urgency that is felt throughout those 10 days?? Absolutely chilling.
And meeting Niall and seeing how disconnected he is from the true horrors he's inflicting Marlowe. Just, perfect to how absolutely blind he is. I mean yeah, he's an amoeba (I genuinely didn't expect someone to "anime"-fy an amoeba... Genuinely) and also a parasite. The fact that there wasn't any explicit violence or subtle manipulation that is prevalent in many visual novels that feature a yandere (because as I played, I came to the conclusion that Niall is in fact a yandere), here there is hardly any of that, and instead it just use psychological horror. Especially with the family focus because the intention is pure (Marlowe wanting a family to love, Niall wanting a "family" because it's a species thing) and how absolutely twisted it all was when these two versions of "family" collided.
I'm curious what happens to Marlowe after she dies in one of the ending. Will Niall use her corpse as a breeding ground or something like a mushroom thingy? And what about Marlowe's family because the story makes it a point to see how close Marlowe is to her dad?
Also the voice acting in Day 10. My god, superb, especially with how Marlowe's VA, Coda, had to voice Marlowe's lines as though she was speaking it through gritted teeth. AND THE ENDING WHERE MARLOWE SCREAMS NIALL'S NAME AND CRIES?!??!?! Girl/Dude/Friend, I was shaking, I have baby goosebumps, there was so much emotion of anger, helplessness, like everything was pouring out. If Niall could hear Marlowe from beyond the lake, I genuinely wonder if he thought Marlowe was grieving losing him and the children--
Also side note, it was absolutely terrifying hearing Niall's VA, Trickle, voice the mad lines of how Niall would continuously multiply-- Like, oh my god I was screaming for Marlowe-- AND THE BUTTONS?! I pretty much pounded them as I kept silently screaming "MARLOWE LIVE!!! MARLOWEEEEE MARLOWE LIVEEEEEEEE!!!" My god, I had a near crying fest when I thought Marlowe died but she managed to pull through.
I'm so sorry for this long comment, I just have a lot of emotions at this visual novel. Like, it felt so long BUT IT WASN'T?! When you cram a lot of stuff in like, days in a case, it can feel overwhelming and rushed. But this was paced so well that it felt like the days were getting short even though so much was happening. The way the plot built itself in order for the series of events to happen is so cool and just, the art and design of this visual novel is so top tier I cannot, I'll gush about it, I swear I will.
Like c'mon, I spent a good few minutes "ooh"ing and "aah"ing at the title screen as it rotated. Like. It was actually embarrassing... And oh god when I went through the Saves and Extras... Man. Anyway great visual novel! I could really tell you guys worked your asses for it, everything was so pretty (aesthetically, this is quite the grizzly tale), the story was unique and just, mm, and I felt so satisfied by the endings. Just, wonderful! Great job to everyone involved in it!!
Does anyone know where I can find the CG gallery? I've been look through the game files and can't find the CG gallery anywhere. Please help! I would like to make an edit of this game.
THIS IS SUCH AMAZING WORK OMGGGGGG!!!!! I can tell you guys put TONS of effort into this! I've been playing visual novels for over a decade now, and I'd say most of my free time is spent playing them. I gotta say that this is the first game to do such cool and amazing visual effects like this! This is true art at its core, I found this not only very innovative and unique but also done so WELL at that. You guys' visual effects almost made the game in itself feel extra dimensional...like it felt as if it truly tapped in to the "viewer's eye"; essentially like the audience's screen and the Z-axis plane of the screen and made them a part of the world you created. Not in the sense of something like VR or being "isekaid" but just the frame of the screen itself, my laptop monitor, being a part of the narrative experience. Sorry if that's majorly confusing, I hope it makes sense lol. And there were also multiple layers to the visual effects, which further added to the dimensionality. (Like the vignette and the circle overlay and the superimposition, etc.) I just think it was really amazing that you guys were able to make something so immersive. Hats off to the coding and graphics that deserve some sort of award. Like honestly, there is no VN game I've found that's just like this out here. Honestly everything was so perfect, I was thoroughly creeped out and I was blown away by the writing, voice acting, art, characters and music as well. The often thankless and unseen work of the editor, marketers, and the multiple directors can't be ignored, and I give them acknowledgement as well for a game well done because without them, it wouldn't be the same at all!
This is kind of a side paragraph, but I thought it was really cool how the infection manifested its own defense by causing her hallucinations and not allowing her to seek help. Really cool and artistic portrayal of science. I actually do find it really cool in general how processes that happen in the body can genuinely manifest/be interpreted by our body in such ways. (For instance, hallucinogen drugs...how the body goes through a bunch of different things to process those drugs and how that scientific process somehow causes our minds to interpret visual hallucinations. Or how something like ASMR, where the mind interprets sound, is "translated" to give physical comfort down your spine. Like how can sound waves do that lol?!) I think it's cool how the mind interprets things and it's interesting to imagine that something that would infect the brain would also be able to craft its own defense like this.
Saved best for last what I was most excited to speak about: Like someone else mentioned, you wove together so WONDERFULLY the themes surrounding family, love, loneliness into the horror/conflict here...I can tell you would make an amazing long game if this is what you were able to do in such a short time frame. I watched a video essay recently where someone discussed that the horror genre in film is their favorite because it's truly the best for weaving in deeper themes as such and do well at showing character development...After playing this, I completely understand what they mean. It's interesting to see how the character has to overcome their inner turmoil first in order to beat the antagonist in horror films, and I feel like that same structure applied to this game. You can take the conflict at face value of her attempting to rid herself of this illness and still enjoy it. You can also take it as the MC having to face herself, face her fear and loneliness, trying to make peace with certain things and learn to express her emotions again. I think an even longer game outside of jam constraints could've gone more in depth with this too. But you truly have amazing character development skills to be able to showcase all of this in such a short time frame, and with such good pacing too which is very difficult to have in the first place with normal time constraints, let alone within a jam's time constraints.
I'm just...wow, so incredibly amazing. these sorts of unsettling and depraved games are my favorite type and it's even more great to experience a yandere-like character. I can gush about this game forever but I think I've went on enough haha. Just really wanted to share with you guys how much I enjoyed what you created. I really hope you all have future projects that you will be working on because I can't get enough! Thanks for sharing your art and vision with us here! You guys should definitely get some sort of award for this game lol.
I FOUND OUT HOW TO GET THE GOOD ENDING! okay so hear me out. You have to build a relationship with him. Don’t be rude the whole time, but don’t be super nice nice the whole time either. First you have to be on the edge (rude) at first , but when he asks about the baby, you have to say it’s beautiful, And then later on, towards the end when the father question comes up, you have to say, “i doubt you actually know what a great father is, niall ” it’s not the rudest one, but it’s not the nicest option either, which is perfect. So your welcome ppl. Reply if works, cuz it worked for me.🥰
This is one of the most disturbing but incredibly creative yandere games I have ever played. I don't know how to get the good ending without breaking Nialls heart. I feel sorry for the little bugger but I am also ahhh Marlowe is dying because of this amoeba in love!
now i'm sad ;w; i wish i could've at least had some nice thoughts about him i wanted to come back to him even though i suffered a lot cause just like me hes lonely and just wants a family i dont wanna leave the poor thing in the lake , i dont care how much i suffer i just want "niall" to be happy with marlowe even though marlowe doesnt like him much
This was really well-done! The visual effects were suitably disturbing and genuinely evoked well what being knocked out with fever (and an annoying boyfriend) feels like.
I didn’t expect the family/loneliness themes in the horror from the way people talked about this game but they worked so well. The VN also made me think of Parasite Eve (the novel) by Hideaki Sena which does the same but with the reverse gender; it was as horrifying but a very interesting dynamic.
Wow! I only had time for one ending at the time of playing but plan on going back to find the others! Such an Unique idea and the creep factor was high for me ( I may never go swimming in a lake again...}
This was such a unique and utterly chilling game to play. My fear of pregnancy and medical horror didn't help LOL (also shoutout to the ui, art, and music for really solidifying that eerie vibe)
The voice acting, backgrounds and animations were SO GOOD! Really immersive and natural. The CG's were creepy too, I can't say body horror is my thing, but it was definitely an interesting experience. Everything was built around the concept, so I was satisfied when I got all the endings.
The concept of this game was so intriguing! Not to mention Niall was quite a looker lol! Loved it! I did a gameplay of one of the endings if anyone wants to watch!
Oh my god, of course! That's super sweet! We started retweeting fanart on our twitter, https://twitter.com/NightAsobu so if you want to post it on twitter, you can us the #PiLVN hashtag so we can find you <3
this may be an odd question to ask before playing the game but can someone tell me how the mc/pc is referred to (if at all)? i really like these sort of games but being called 'woman, girl, she, etc' gives me some seriously bad emotions and i really don't wanna spoil it by watching a playthrough
The game is written in second person, so the narration will be written like this:
"You feel a rush of happiness as you continue your hike, because you hear nothing but nature around you." Marlowe, uses she/her pronouns and is a cisgender woman. She will be referred to by Marlowe when spoken to, most often. The screenshots should be able to provide a little more info. Hope this helped!
However, considering she identifies as a cis-woman and her desire for a family is part of the plot, there is discussion of parenthood and marriage which may be an issue if you would prefer to avoid gendered language.
This game is so well done- from the visuals to the sound/music and the VAs, simply phenomenal! It has to be said that they captured the atmosphere very nicely! Starting with a warm setting, and later into a cold ambience. It felt so chilly. Plus, I gotta hand out my respect to the main character's rationality. She was so well-reasoned through the whole situation. Overall, incredible work!!
← Return to game
Comments
Log in with itch.io to leave a comment.
This was the most beautifully detailed game I have ever seen, I loved Niall's appearance and the dynamics with the virus, the way it messed with our vision and the scenery.
It reminded me a lot of an abusive and toxic relationship, it works that way, I think I will go to a psychologist after this game because the first choice I made was to die with him LOL
I can't click on the A and D buttons with joiplay. Can you please port this game to android?
When the parasite guy started crying, for a moment I caught myself feeling really bad for him. Then I had to remind myself he's killing us.
I think I can consider this game a psychological horror because I have never felt so immersed in such a screwed up scenario like this one. If you're thinking of playing this game, do it.
la idea es muy atrayente y sin duda los efectos visuales me han encantado. el personaje tiende a ser muy aprensivo y eso suele causar una sensación de apego hacia él,
⭐⭐⭐⭐⭐
The team did their research, the game teach you how agreeing to maintain toxic relationship can kill you and how to "cure" it. You can feel sympaty for the amoeba as you can feel sympaty for a real life person who is manipulating you.
Beware people, dont fall in this trap!
3 months I know but I drew that comparison just now and gods, it's actually quite closer than I initially thought. When a person just hurts by existing / being around they just won't go because just because they "love" someone despite knowing that the other person is hurting to at least some degree which is beyond their control.
i'm so glad you realised it!
I got worried because a lot of people in the comments seemed to feel pity for the amoeba and saying they need "a ending where him and the protagonist could stay together" and things along with those lines.
...That's exactly how the bait of a toxic people/relationship works....
I'm sure their just saying that because its a game ya know
...or they didn't understood the moral of the story. Just in case.
hella late but...okay valid lolz both of our answers could go either way
neat little game, enjoyed alot!
NOOOOO THE ENDINGS ARE SO SAD i'm crying
whelp this game touched on a phobia I didn't even know I had and one I'm aware of. Didn't know fear of pregnancy had a name
Me too... the game made me realize I had this phobia, and it was the first time I heard about it
Right??😱
10/10 best game ive ever played i cried so hard im still crying lmao wtf
Hello!
My name is Lina, I'm a team leader of a russian fan made group "VNka": https://twitter.com/vnka_world
We translate japanese and english visual novels to other languages.
Our group have many finished projects: https://vndb.org/p11146
I really like your novel " Parasite in Love".
Could you possibly give us permission to translate it into russian?
This is absolutely incredible. I've played through three times now, and have gotten 4 of the 4 endings, all of which were satisfying. As a person with tokophobia myself, it was a bit rough to get through those portions, but they weren't as explicit as I expected, so it wasn't that bad. The sound effects and voice acting were very immersive. The combination of the distorted sounds and visuals really make the seriousness of the illness very apparent. Overall, I really enjoyed this.
My god, this was such an intense visual novel. I love how there was truly real consequences and the way that Marlowe was so affected by everything. I love the design of this visual novel, everything was designed so well and uniquely made for the vn down to the microscope part at the setting and the cool little tricks that were made like typing at Spooktgle (lol). I also love how unique the story is, like, I think the amoeba one kinda reminds me about Venom but here, there truly is a real sense of death. The sense of urgency that is felt throughout those 10 days?? Absolutely chilling.
And meeting Niall and seeing how disconnected he is from the true horrors he's inflicting Marlowe. Just, perfect to how absolutely blind he is. I mean yeah, he's an amoeba (I genuinely didn't expect someone to "anime"-fy an amoeba... Genuinely) and also a parasite. The fact that there wasn't any explicit violence or subtle manipulation that is prevalent in many visual novels that feature a yandere (because as I played, I came to the conclusion that Niall is in fact a yandere), here there is hardly any of that, and instead it just use psychological horror. Especially with the family focus because the intention is pure (Marlowe wanting a family to love, Niall wanting a "family" because it's a species thing) and how absolutely twisted it all was when these two versions of "family" collided.
I'm curious what happens to Marlowe after she dies in one of the ending. Will Niall use her corpse as a breeding ground or something like a mushroom thingy? And what about Marlowe's family because the story makes it a point to see how close Marlowe is to her dad?
Also the voice acting in Day 10. My god, superb, especially with how Marlowe's VA, Coda, had to voice Marlowe's lines as though she was speaking it through gritted teeth. AND THE ENDING WHERE MARLOWE SCREAMS NIALL'S NAME AND CRIES?!??!?! Girl/Dude/Friend, I was shaking, I have baby goosebumps, there was so much emotion of anger, helplessness, like everything was pouring out. If Niall could hear Marlowe from beyond the lake, I genuinely wonder if he thought Marlowe was grieving losing him and the children--
Also side note, it was absolutely terrifying hearing Niall's VA, Trickle, voice the mad lines of how Niall would continuously multiply-- Like, oh my god I was screaming for Marlowe-- AND THE BUTTONS?! I pretty much pounded them as I kept silently screaming "MARLOWE LIVE!!! MARLOWEEEEE MARLOWE LIVEEEEEEEE!!!" My god, I had a near crying fest when I thought Marlowe died but she managed to pull through.
I'm so sorry for this long comment, I just have a lot of emotions at this visual novel. Like, it felt so long BUT IT WASN'T?! When you cram a lot of stuff in like, days in a case, it can feel overwhelming and rushed. But this was paced so well that it felt like the days were getting short even though so much was happening. The way the plot built itself in order for the series of events to happen is so cool and just, the art and design of this visual novel is so top tier I cannot, I'll gush about it, I swear I will.
Like c'mon, I spent a good few minutes "ooh"ing and "aah"ing at the title screen as it rotated. Like. It was actually embarrassing... And oh god when I went through the Saves and Extras... Man. Anyway great visual novel! I could really tell you guys worked your asses for it, everything was so pretty (aesthetically, this is quite the grizzly tale), the story was unique and just, mm, and I felt so satisfied by the endings. Just, wonderful! Great job to everyone involved in it!!
Does anyone know where I can find the CG gallery? I've been look through the game files and can't find the CG gallery anywhere. Please help! I would like to make an edit of this game.
hey sorry for the question but is the MC a female? or AFAB? i didn’t specify in the intro post.
Marlowe, the MC, is a cis-gender woman
if only i could've been nicer towards the end he was so sweet. this is a great story
THIS IS SUCH AMAZING WORK OMGGGGGG!!!!! I can tell you guys put TONS of effort into this! I've been playing visual novels for over a decade now, and I'd say most of my free time is spent playing them. I gotta say that this is the first game to do such cool and amazing visual effects like this! This is true art at its core, I found this not only very innovative and unique but also done so WELL at that. You guys' visual effects almost made the game in itself feel extra dimensional...like it felt as if it truly tapped in to the "viewer's eye"; essentially like the audience's screen and the Z-axis plane of the screen and made them a part of the world you created. Not in the sense of something like VR or being "isekaid" but just the frame of the screen itself, my laptop monitor, being a part of the narrative experience. Sorry if that's majorly confusing, I hope it makes sense lol. And there were also multiple layers to the visual effects, which further added to the dimensionality. (Like the vignette and the circle overlay and the superimposition, etc.) I just think it was really amazing that you guys were able to make something so immersive. Hats off to the coding and graphics that deserve some sort of award. Like honestly, there is no VN game I've found that's just like this out here. Honestly everything was so perfect, I was thoroughly creeped out and I was blown away by the writing, voice acting, art, characters and music as well. The often thankless and unseen work of the editor, marketers, and the multiple directors can't be ignored, and I give them acknowledgement as well for a game well done because without them, it wouldn't be the same at all!
This is kind of a side paragraph, but I thought it was really cool how the infection manifested its own defense by causing her hallucinations and not allowing her to seek help. Really cool and artistic portrayal of science. I actually do find it really cool in general how processes that happen in the body can genuinely manifest/be interpreted by our body in such ways. (For instance, hallucinogen drugs...how the body goes through a bunch of different things to process those drugs and how that scientific process somehow causes our minds to interpret visual hallucinations. Or how something like ASMR, where the mind interprets sound, is "translated" to give physical comfort down your spine. Like how can sound waves do that lol?!) I think it's cool how the mind interprets things and it's interesting to imagine that something that would infect the brain would also be able to craft its own defense like this.
Saved best for last what I was most excited to speak about: Like someone else mentioned, you wove together so WONDERFULLY the themes surrounding family, love, loneliness into the horror/conflict here...I can tell you would make an amazing long game if this is what you were able to do in such a short time frame. I watched a video essay recently where someone discussed that the horror genre in film is their favorite because it's truly the best for weaving in deeper themes as such and do well at showing character development...After playing this, I completely understand what they mean. It's interesting to see how the character has to overcome their inner turmoil first in order to beat the antagonist in horror films, and I feel like that same structure applied to this game. You can take the conflict at face value of her attempting to rid herself of this illness and still enjoy it. You can also take it as the MC having to face herself, face her fear and loneliness, trying to make peace with certain things and learn to express her emotions again. I think an even longer game outside of jam constraints could've gone more in depth with this too. But you truly have amazing character development skills to be able to showcase all of this in such a short time frame, and with such good pacing too which is very difficult to have in the first place with normal time constraints, let alone within a jam's time constraints.
I'm just...wow, so incredibly amazing. these sorts of unsettling and depraved games are my favorite type and it's even more great to experience a yandere-like character. I can gush about this game forever but I think I've went on enough haha. Just really wanted to share with you guys how much I enjoyed what you created. I really hope you all have future projects that you will be working on because I can't get enough! Thanks for sharing your art and vision with us here! You guys should definitely get some sort of award for this game lol.
I FOUND OUT HOW TO GET THE GOOD ENDING! okay so hear me out. You have to build a relationship with him. Don’t be rude the whole time, but don’t be super nice nice the whole time either. First you have to be on the edge (rude) at first , but when he asks about the baby, you have to say it’s beautiful, And then later on, towards the end when the father question comes up, you have to say, “i doubt you actually know what a great father is, niall ” it’s not the rudest one, but it’s not the nicest option either, which is perfect. So your welcome ppl. Reply if works, cuz it worked for me.🥰
This is one of the most disturbing but incredibly creative yandere games I have ever played. I don't know how to get the good ending without breaking Nialls heart. I feel sorry for the little bugger but I am also ahhh Marlowe is dying because of this amoeba in love!
now i'm sad ;w; i wish i could've at least had some nice thoughts about him i wanted to come back to him even though i suffered a lot cause just like me hes lonely and just wants a family i dont wanna leave the poor thing in the lake , i dont care how much i suffer i just want "niall" to be happy with marlowe even though marlowe doesnt like him much
aww I feel the same way! 🦋
right! he loves you too , he really loved you even though he made you suffer he didnt me to so this doesnt mean you have to hate him so much
This was really well-done! The visual effects were suitably disturbing and genuinely evoked well what being knocked out with fever (and an annoying boyfriend) feels like.
I didn’t expect the family/loneliness themes in the horror from the way people talked about this game but they worked so well. The VN also made me think of Parasite Eve (the novel) by Hideaki Sena which does the same but with the reverse gender; it was as horrifying but a very interesting dynamic.
I don't know how to download if possible please make an android version please
git gud
what an incredible game! I got all 4 endings! amazing concept and story!
Really unique story and immersive. Love the concept
This is a unique game! I've done all the endings and I very like it! Can you add Vietnamese in this game? I want to share this game with my friends
This was such a unique and utterly chilling game to play. My fear of pregnancy and medical horror didn't help LOL (also shoutout to the ui, art, and music for really solidifying that eerie vibe)
The voice acting, backgrounds and animations were SO GOOD! Really immersive and natural. The CG's were creepy too, I can't say body horror is my thing, but it was definitely an interesting experience. Everything was built around the concept, so I was satisfied when I got all the endings.
Can u make an android Version ? ^^""
Ive gotten all the endings but cant seem to unlock the distorted embrace music, can someone tell me how to get it
PLEASE I've been trying to follow the instructions to download it and I'm still confused 🧍(I've been trying on my Mac)
OH NVM BRI HELPED ME
I gaslit the amoeba real good LOL. But this game was really amazing i has a lot more fun then i thought!
that was trippy but i really enjoyed it lol
.
.
.
.
.
.
.
.
.
amoeba niall: I want to spread
marlowe: so like an infection?
amoeba niall: we make baby
LOVE THIS GAME!
I use android. I unfortunately can't play the game. I hope you add a download link for androids on the next time you update the game🥺
sghfahghs i love your game!!! would i be allowed to make fanart? it's okay if not!!
Oh my god, of course! That's super sweet! We started retweeting fanart on our twitter, https://twitter.com/NightAsobu so if you want to post it on twitter, you can us the #PiLVN hashtag so we can find you <3
this may be an odd question to ask before playing the game but can someone tell me how the mc/pc is referred to (if at all)? i really like these sort of games but being called 'woman, girl, she, etc' gives me some seriously bad emotions and i really don't wanna spoil it by watching a playthrough
The game is written in second person, so the narration will be written like this:
"You feel a rush of happiness as you continue your hike, because you hear nothing but nature around you."
Marlowe, uses she/her pronouns and is a cisgender woman. She will be referred to by Marlowe when spoken to, most often. The screenshots should be able to provide a little more info. Hope this helped!
thank you so much! this was very helpful
However, considering she identifies as a cis-woman and her desire for a family is part of the plot, there is discussion of parenthood and marriage which may be an issue if you would prefer to avoid gendered language.
This game is so well done- from the visuals to the sound/music and the VAs, simply phenomenal!
It has to be said that they captured the atmosphere very nicely!
Starting with a warm setting, and later into a cold ambience. It felt so chilly. Plus, I gotta hand out my respect to the main character's rationality. She was so well-reasoned through the whole situation.
Overall, incredible work!!